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Alexander Bashlykov

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  • GPU-powered decoding

    By default, all media files in our tools are decoded in software-only mode: your CPU will be used, which is not the best solution in some scenarios. MPlatform's Decoder Lib and the Expert edition o...

  • WPF preview

    Preview process Both MPlatform and MFormats SDK previews are based on Direct3D. But by design it requires a handle of a control to draw video on - you use PreviewWindowSet method for this. When you...

  • Bluefish444: supported models

    Our SDK uses a native Bluefish SDK to work with its devices. Please make sure that you've installed required components of the SDK to work with devices and that drivers are updated to the newest ve...

  • Bluefish444 devices properties

    Input properties The properties that are specific to MLive and MFLive objects. Name Default value Description show_timecode false Once enabled, shows timecode on an input signal timecode_t...

  • MFormats SDK release notes

    2.3.0.11963 - July 3, 2020 Capture and playback devices Added save and load functionality for AJA devices Added local time-based timecode data to NDI streams without original timecode Fixed auto-c...

  • MPlatform SDK release notes

    2.3.0.11963 - July 3, 2020 Capture and playback devices Added save and load functionality for AJA devices Added local time-based timecode data to NDI streams without original timecode Fixed auto-c...

  • External audio for files

    You can specify a path to an external audio file with "external_audio" property. You can do it for MFile or MFReader object the moment you open a source: myFile.FileNameSet(pathToMyFile, "external_...

  • Get a frame and modify its data

    Frames in MFormats SDK  MFormats SDK is a frame-based framework which basically means "grab a frame, process the frame, output the frame". So you always work with frame objects (MFFrame).  How to g...

  • Overlay frames

    You can overlay frames with other frames to make a digital signature, channel logo or picture-in-picture. To make overlay you need at least 2 MFFrames object: one as a base frame and another as an ...

  • Play while recording (PWR) feature

    With this feature, you can preview or even play out a media file while it is still being written to by another process. Playback while recording is available in both MFormats SDK and MPlatform SDK....