Andrey B.

  • Total activity 257
  • Last activity
  • Member since
  • Following 0 users
  • Followed by 1 user
  • Votes 3
  • Subscriptions 105


Votes on activity by Andrey B. Sort by votes Recent activity Votes
  • MLive/MFLive statistics

     Name  Description stat::buffer.max  a maximal size of a buffer stat::elapsed  waiting for the next frame interval in msec stat::buffer.min  a minimum size of a buffer stat::buffer.cur...

  • SRT streaming

    Starting with version, our video SDK supports SRT streaming. What is SRT? Secure Reliable Transport (SRT) is an open source software protocol and technology stack designed for live vid...

  • HTML5 plugin as a live source

    You can use the HTML5 plugin as a live source in MFormats and MPlatform SDKs just the same way you can use a web-camera or a capture device. The device name for MLive (MFLive) object is "Medialooks...

  • MFShader Plugin

    Since 2.5 version of the Video SDK, you can implement a custom transformation of your video with a custom HLSL shader. The functionality is included in the MFShader plugin. It works just like any o...

  • HDR and 10bit video playback

    Since the 2.1.0 version of the SDK, you can play HDR videos with GPU-powered decoding and processing 10bits data. For this, you should enable the GPU-pipeline to make frame rate and video conversio...

  • Using mp://link as a video source in MFLive/MLive objects

    You can use mp:// links as live sources in both MFormats and MPlatform SDK. You can read more about mp://-links and virtual object in MFormats SDK in this article - Virtual objects in MFormats SDK....

  • SFU (Selective Forwarding Unit)

    Have you ever think how great it will be if you are able to re-stream your WebRTC one-to-many scheme without any additional performance cost?If that is true you will be glad to hear that we are hap...

  • MFFrameClass

    Manages a single frame Supported interfaces IMFFrame IMFFrameGPU IMFSideData

  • Use DirectShow filters as MLive object

    With MPlatform, you can use a DirectShow Video Capture Sources as live sources. By default, video capture sources are available in MLive object. But the common problem of DirectShow devices is that...

  • Playback control with MFReader object

    The SourceFrameGet method returns only the next source frame. It is useful for live sources or for a simple file playback. For more complicated operations like seeking or fast playback, you should ...