Andrey B.
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M_ANC_DATA
Contains information about the ancillary data Name Type Description audOriginal M_AUDIO_LOUDNESS Original audio loudness audOutput M_AUDIO_LOUDNESS Output audio loudness (after applying th...
M_AUDIO_TRACK_LOUDNESS
Contains information about the audio track loudness Name Type Description arrEBUMode_I float Intermediate (from start) ‘EBU Mode’ metering, original and output audio. arrEBUMode_M float Mo...
eMItemType
Specifies the item type Member Description eMPIT_Command command (unused in ItemTypeGet method) eMPIT_File MFile object eMPIT_Live MLive object eMPIT_Playlist MPlaylist object
Sharing custom information between Publisher and Receiver
If you need to share information between two connected points we have two possible solutions: 1. Send information via the message system Could be implemented via SendMessageToPeer Check out the Str...
Use DirectShow filters as MLive object
With MPlatform, you can use a DirectShow Video Capture Sources as live sources. By default, video capture sources are available in MLive object. But the common problem of DirectShow devices is that...
Use MPlatform with DirectShow objects
With MPlatform, you can receive and output streams from (to) DirectShow objects. It is a useful feature if you have a DirectShow solution and want to include MPlatform into this or if you want to u...
Playback control with MFReader object
The SourceFrameGet method returns only the next source frame. It is useful for live sources or for a simple file playback. For more complicated operations like seeking or fast playback, you should ...
Virtual devices in MPlatform SDK
You can use MPlatform objects in external application (for example, Flash Media Live Encoder) or in DirectShow graphs. To do it you should use the ObjectVirtualSourceCreate method. For example, to ...
Medialooks WebRTC Q&A
When is a turn server necessary? Well, there is actually a lot of scenarios when TURN server is necessary. the following port range 1024-65536 blocked on Publisher/Receiver side one of the p...
Еnvironment: signaling, STUN and TURN servers
The WebRTC technology allows browsers or applications transmit audio and video streams between each other directly, without a media server in between in most cases. But there should be some additio...