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Eugene D.

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Latest activity by Eugene D.
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    Eugene D. created an article,

    Getting frames from a third-party SDK

    General information This article will describe how to receive frames from a third-party SDK, using the Tencent Real-Time Communication (TRTC) SDK as an example. This SDK rendered video and audio fr...

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    Eugene D. created an article,

    SCTE-104 List of available Multiple Operation Message and XML

    Multiple Operation Message Therefore, the main XML parameters will be the same when sending any command: <SCTE104 line=12> <multiple_operation_message> <protocol_version>0</protocol_ver...

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    Eugene D. created an article,

    SCTE-104 List of available Single Operation Messages and XML

    Single Operation Messages This variable length structure carries a single instance of an operation (request or response as it will be normally termed) and whose structural details are provided belo...

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    Eugene D. created an article,

    Generation of new frames from WPF UserControl

    Here is the code that converts a window to a bitmap and then generates a frame from the bitmap that is converted to one of the standard formats and is sent to the output SDI: factory = new MFFactor...

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    Eugene D. created an article,

    Transparency processing

    To work with transparency (alpha channel), you must convert your original object to ARGB format with: M_VID_PROPS avprops = new M_VID_PROPS();avprops.fccType = eMFCC.eMFCC_ARGB32;m_objFile.FormatVi...

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    Eugene D. created an article,

    NDI properties

    Input properties The properties are specific for MLive and MFLive objects. Name Default value Description ndi.initialize_on_create false Once enabled, an available NDI source is initialized ...

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    Eugene D. created an article,

    Modifying video with "crop", "rotate" and "mirror"

    Crop You can crop unnecessary part of a video with "crop" property. Its value is set in pixels and the format is: "cropFromLeft, cropFromTop, cropFromRight, cropFromBottom". You can use it to emula...

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    Eugene D. created an article,

    MLive object properties

    The properties are stored in the system registry: [HKEY_CURRENT_USER\SOFTWARE\Medialooks\MPlatform\MLive] and can be set with the PropsSet method. Please refer to this article about prefixes for pr...

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    Eugene D. created an article,

    MFLive object properties

    The properties are stored in the system registry: [HKEY_CURRENT_USER\SOFTWARE\Medialooks\MFormats\MFLive] and can be set with the PropsSet method.  Name Default value Description extra_devic...

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    Eugene D. created an article,

    Events

    Events help you to monitor what happens with objects that you operate. There are 2 types of events:  OnFrame (OnFrameSafe) - raises on each processed frame. Available only in MPlatform SDK. With M...