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SDK Documentation
Live sources
Live sources
How to work with capture devices, web-cameras, ScreenCapture engine etc.
Multiple screens recording
Window Graphics Capture engine
MLive/MFLive statistics
Initialization of a device for input
External audio for live sources
Screen Capture engine
Reinitialization of a live source
MLive object properties
MFLive object properties
LTC Timecode usage
Fill and Key input