Live sources
How to work with capture devices, web-cameras, ScreenCapture engine etc.
- Hardware Internal and External Keying
- Multiple screens recording
- Window Graphics Capture engine
- MLive/MFLive statistics
- Initialization of a device for input
- External audio for live sources
- Screen Capture engine
- Reinitialization of a live source
- MLive object properties
- MFLive object properties
- LTC Timecode usage
- Fill and Key input